Thursday, 12 May 2011

Red Temple 2.0

Latest version : Red Temple 2.0

Wednesday, 4 May 2011

Red Temple 1.5

Ok, I hope I got this right!

Red Temple 1.5 is now available for download (in the right sidebar) or here.

Thursday, 7 April 2011

Perks

Perks allow you to customise your character further. Perks can be changed easily. After unlocking the Perk Menu by reaching Rank 3 you can activate/deactivate perks.


At first you will start with 3 perk points, this can eventually be increased. Look for a perk you like and click on it. you are given a description and the ability to activate or deactivate it.


You can change your perks as much as you want so use the right perks for the right job!

Level Stats

After failing a mission the following screen is shown.


You can see what you earned, although it will most likely be next to nothing. Even on a failed mission you can save a replay to watch later (watch replays from the 'Replay Menu' in 'Extra').



When saving a replay just select a slot to save it. You can save upto 4 different games. You can overwrite older games as much as you want.

The following screenshot shows a successful mission.


When a mission is successful you have a chance of a mission reward. If you are completing a mission for the first time you are given 2 recipes (assuming you have room to hold them). If you are completing a mission you have already done you have a percent chance of gaining an item. The item will be random based on your lootLevel, however for a mission reward your lootLevel is boosted slightly allowing you to get items you might not have gotten within a mission.

Ingame

When on a mission you take control of a Slimoc. You use this slimoc to collect all the cherries, once you have collected them all the mission ends a success.


Action
Button
Description
Movement
D-Pad or ABXY
Move in 4 directions.
Attacking
L or R Shoulders
Different weapons will attack in different ways. Some weapons are more useful than others.
Clicking
Stylus Press
By clicking onscreen with the stylus you can interact with things. Clicking a bomb while next to it picks it up. Clicking on an enemy with a gun will lock on the enemy.
Change Direction
Stylus Press
A useful way to turning without moving is to click the stylus. The character will always point in that direction. If an enemy moves to much this will be useful to you.




Some useful tips while playing:
  • If you find you can't pick an item up chances are you have no room. You can only carry 9 in game items. You can drop some things to make room by dragging the item into the 2 arrow pics underneath the bag. One will drop the item in front, the other will drop it below your feet.
  • If you cant drop an item it will be because that area of land is not empty. try moving and dropping it elsewhere.
  • You can only have one powerform at a time. To pick another up you have to drop it. You can drop your powerform the same as the bag items. Dragging it onto the arrows. The powerform icon is the small circle to the right of your health and armour bars.
  • The items shown above the health and armour bars are automatic items. They indicate they are active or you have some remaining.
  • The tiny bag and bar to the left of it show your current status on inventory items. Once this is full items that fly into you are simply lost UNLESS it can stack with some currently held items.
  • To the left of the ingame items you can see the specials collected. Specials last till the end of the mission or you drop them like items. You can carry upto 4 specials at any one time.


The top of the menu screen (switched by using the stylus at the bottom left) also allows you to use assigned items. (To assign an item to use in a mission you use the 'Item List' menu in extra). If you have some currently in your inventory it will show here (its hidden when you run out, but not unassigned).

Clicking on the item will present you with the following screen.


You can use the item or simply back out. NOTE: not all items are to your benefit. For example using a Lamp will summon an enemy Gobol, which are incredibly strong.

If your are having trouble navigating the levels check out the tutorials.

Level Select

The level select screen is shown from three types of level access, Story, Survival and Time Attack. Depending on the mode the upper image will change. The following screen shot shows story mode level select.


Starting the level:
To start a level simply navigate with the next and prev buttons then press on the picture to start that level.

Completed With:
The completed with button will present you with a box showing you what characters have completed that level.

Scores & Time:
You can also view your best time and score for that level. Unlike the other modes, survivals time is better the higher it is.

Watch Scene:
After clicking the picture to start a mission you are sometimes shown a cutscene like the screenshot shown below. To rewatch that scene you can click the 'Watch Scene' button.


Tap on the screen to move the scene along. Once you have watched it, re-pressing on the same level will take you to the mission.

Wednesday, 6 April 2011

Inventory

Using the inventory you can
  • Browse your held items
  • Use inventory items
  • Mix items
  • Enchant Items
  • Sell items
After clicking inventory from the main menu you are presented with the following screenshot.



Button
Description
Prev 10
Move 10 pages backwards
Next 10
Move 10 pages forwards
Prev
Move 1 page backwards
Next
Move 1 page forwards
Sort
Sort the inventory (sorting is based on item ID)
Back
Go back to the main menu


Clicking on an item will bring up some details on it.


Here you can see the options to sell or mix the item.

Selling:
When selling you have the option to sell a single item or the whole stack.


Mixing:
If you had clicking the mixing button you would have been given the following screen.


The top right shows the item you are mixing. You are able to browse the items as before to select the second item of the mix. Once you select the second item you have the option to choose a rock or make the mix.


If you have never made the mix before you cannot see the resulting item, it will simply show as Unknown. If you click the rock button you are taken to the item list again to select a rock to use. Rocks have different effects in mixing. Some mixes require a rock.


Rock
Effect
Red Rock
Enable the mixing of some items
Yellow Rock
Gives a 10% change the ingredients aren’t consumed by the mix.
Green Rock
Gives a 20% change the ingredients aren’t consumed by the mix.
Blue Rock
Increases the min items possible by 1 (cannot exceed the max possible).
Purple Rock
Increase the max items possible by 2.
Rare Red Gem
Enable the mixing of some items
Rare Yellow Gem
Enable the mixing of some items
Rare Green Gem
Enable the mixing of some items
Rare Blue Gem
Enable the mixing of some items
Rare Purple Gem
Enable the mixing of some items
Golden plate
Enable the mixing of some items


If you do know what will be made you are given the following screen.


Once you click make there are 3 possible consequences
  • You fail the mix because they aren't capable of mixing (items are not lost)
  • You fail the mix because you don't have room for the resulting item in your inventory
  • You succeed and create the item
On a successful mix you are shown the following screen.




Using an Inventory item:
Some items can be used from the inventory. If they can they will present an additional button on their description box. For example.


Different items have different effects. If the recipe is used the following message is displayed.


(NOTE: you don't have to write this down it will be placed in the 'Recipe List' which when unlocked is in the 'Extra' menu).

Enchanting:
You can make current items even stronger by enchanting them with attributes. You can enchant if the item meets the criteria:
  • It's an equipment piece
  • Its got 2 or less attributes
  • It's not currently equipped
To enchant an item select the item ad you should see an enchant button:


Once you select the enchant button you are able to browse the item list. Now you have to select an enchant. (An example enchant is 'Note Of Vitality').


Once you have selected the enchant you can see the effect it will have. Once you click enchant the enchant item is used and the item becomes enchanted.


Enchanted items cannot stack with normal items even if they are the same item. For example the above Simple Gun cannot stack with a normal Simple Gun.

Disenchanting:
If you want the enchant back to use on another item you can disenchant the item. This will fail if you don't have room for either the normal version of the item or the enchant item.